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Dead Island 2 - Venice Beach

A series of shots from the 'Venice Beach' level I had the pleasure of working on as an Environment/Outsource Artist during the production of Dead Island 2.
Responsibilities included:
- Creating advanced greyboxes and generating detailed comprehensive briefs for buildings/assets across the level.
- Foliage optimization/LOD work.
- Providing constructive feedback to Outsource vendors.
- LOD work on various buildings.